https://www.youtube.com/watch?v=kLlILnQjGfc
https://www.youtube.com/watch?v=iJstzzwzA6k
https://www.youtube.com/watch?v=v3DnUj4r1RI
https://www.youtube.com/watch?v=iJstzzwzA6k
https://www.youtube.com/watch?v=_aFo_BV-UzI
http://youtu.be/h_k8LsJDGlM
For more BASE jumping visit http://win.gs/1graqDm
Watch the Action Clip: http://youtu.be/uAfYbzL90Mo
Nearly 60 years to the day after the first ascent up Mount Everest, Russian extreme sport star Valery Rozov (48) flew off the north face of Mount Everest - the world's highest BASE jump ever - 7220 meters (23,688ft) above sea level.
The ascent began on the Chinese side on the famous north route. It took him four days to climb from the base camp to the jumping location. At precisely 2:30 p.m. local time he leaped despite adverse weather conditions with temperatures -18 Celsius.
Because the cliff at the top was not very high, the initial moments of the leap in the rarified high altitude air were the most critical phase. Rozov needed more time than usual in the thin air to transition from freefall to flying. After that he flew for nearly a full minute at speeds of about 200 km/h (125 mph) along the north face before he landed safely on the Rongbuk glacier - at an altitude of 5,950 meters.
"Only when I got back home did I see how hard it was for me both physically and psychologically," said Rozov after getting home to Moscow. "When you look at the videos you realize that it took a lot longer than usual to get from falling to flying."
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http://youtu.be/RLW0jKKRXMo
This male voice is Kevin Cosgrove. He was stuck in the tower while calling. He kept trying to get some support from the emergency services, but they did not be really helpful except try to calm him down. There are some other 911 tapes from two callers in the towers, that have been exhibited since the Moussaoui Trial. I uploaded the full tape so you can hear the whole call, even if it sounds long, you could guess it would even sound longer to that guy.
http://youtu.be/pS1zsjDtbMQ
Part 2 of 2.
http://youtu.be/N2Y7U9CjiRg
Wie wäre es wenn man Schizophrenie hat? Dieses Video ist ein Versuch diesen Zustand nachzubilden. Das Audio entfaltet sich erst mir Stereo-Kopfhörern.
Wer sich diesem Experiment annehmen will, den lade ich herzlich dazu ein.
http://youtu.be/-K-WjsHa_2k
check out: http://www.youtube.com/watch?v=MN32cH9LnzE
There are huge discrepancies in the speed estimations, in the description of the impact angle and flight path. At the same time there is very little description about the way these data were analyzed.
The high decorated MIT described it but used a method that added failure on failure (horizontal path, straight path, POV rectangular, Doppler effect...). Every conclusion was the assumption for the next conclusion (and so on) and increased the error of the result.
Finally, the MIT result of 503 mph had an error of about 100mph. The NIST result was about 50mph better but still bad. Btw, they estimated the overground speed of a straight line - no wind, no descend, no turn... The reality looked a bit different.
http://youtu.be/tGKzqX2Xg0c
"If you are in the market for a quality mid-tower case and you are on a budget , I would strongly recommend you check out the Lian Li PC-A12 Case. It comes with a stylish look, it's all aluminum, has two 120mm fans, and there's an adequate number of drive bays (4x5.25", 2x3.5" external, and 3x3.5" internal). My only real grip with this product is, it doesn't have a removable motherboard tray. Watch the video to find out more and check out the bloopers at the end." ~3dGameMan.com
Street Fighter V has been one of the most exciting titles in gaming for a few years now, but there's one important drawback: it doesn't actually exist yet.
When Capcom announced that it was making a fifth signature edition of its timeless fighter franchise, the swell of attention and excitement that followed was noteworthy. A lot of the focus was on the fact that the game was announced only for Playstation 4 and PC usage (excluding Xbox and Nintendo systems), but really the big story was the creation of the game at all. The idea of bringing a franchise with humble beginnings on arcade systems to next-gen console quality held a lot of intrigue, and the early trailer for the game demonstrated that Capcom intended to use the full visual power of the PS4.
But then the game was delayed, and delayed again. Once expected to be released in 2015, perhaps even early in the year, Street Fighter V is now expected to arrive spring 2016. According to Kotaku, the game's beta (which was not a great success) is still online for a lucky few. For most of us, it's back to the waiting game, with the hope that the currently projected release date ends up being accurate.
Fortunately there are more ways to play and enjoy Street Fighter on modern systems than a lot of people might realize. The perception is that the gaming series was in need of a new edition to bring it into the latest era of gaming, and strictly speaking that may be true. Street Fighter is iconic, and it would seem wrong for next-gen consoles not to get their own version of it. But through downloads, online platforms, and even mobile gaming, Street Fighter has already extended into a lot of new avenues.
The best source for avid Street Fighter fans who want to keep playing their old favorites while waiting for Street Fighter V to come out is undoubtedly the Steam Community, where a number of old Street Fighter games are available for instant purchase and download. Street Fighter V is listed as well, but will not be available until the game is widely released. In the meantime, the most recent spin-off of the series—Ultra Street Fighter IV, a 2014 update on 2008's Street Fighter IV—is there for download. Additionally, the bulk of the Street Fighter X Tekken crossover series is available, as are numerous in-game upgrades and updates.
If you're looking for more innovative Street Fighter gaming, as opposed to simply downloadable versions of old games, InterCasino's site and its selection of titles may surprise you. While it's not a source for a wide selection of fighter arcade options, there is a Street Fighter II game that brings one of the franchise's most famous titles to an entirely new format. Using familiar characters and musical themes from Street Fighter II, perhaps one of the best brawler games of all time, the slot is elevated to an arcade/casino gaming hybrid that will appeal to a lot of Street Fighter fans eagerly anticipating new material.
Finally, there is also a nice combination of rehashed arcade content and new, minor games available in mobile app markets. There are numerous Street Fighter X Tekken downloads, a bundle package of Street Fighter II arcade games, and several independent Street Fighter apps, including one (SSF4 DB) that's essentially a data base for Street Fighter IV characters, as opposed to a playable fighter game. There are plenty of options, with the Street Fighter IV app standing above the rest as the most impressive of the bunch.
Those are just a few ideas if for you if, like so many, you are growing impatient to finally see and play Street Fighter V. The good news is, the new edition is still on its way! It just may be another half-year or so before it's here.
https://www.youtube.com/watch?v=A79_DszqteU











