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The Hardware Chiptune Project

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  1. you program assembler as a hobby? seriously? i had to learn it in school for 3 years and it was plain torture. a nerd in my class managed to play the tetris theme on a µc but this is pure awesomeness

  2. @Pornohamster 3 years? Ouch. What were you taking and why, if you didn’t like it? I taught myself out of necessity (writing fast graphics routines for an otherwise slow high level language) and it became kind of addictive. And the different flavors of ASM on older 8/16 bit consoles are just….cool.

  3. @TheBilly it was some kind of a technical college with focus on programming in germany. i signed up because we didnt only learn asssembler but also c++, sql, css etc, which i found interesting but assembler just isnt my (and most of my classmate’s) thing and im glad that i will never have something to do with it again but if you like it… im happy for you.

  4. What would you have to do if you wanted to use the sound chip to be controlled by a keyboard and knobs, like a traditional synth? Instead of programming chiptunes, using it only as a live performance instrument, with controls for each channel to be tri/pulse/noise, PWM, LFO speed/depth, filter cut-off/reso, etc. Not even looking at programming tunes, only as an „instrument“ to play melodies, perhaps even chords.

  5. OMG! I want to wake up to this in the morning! Great job. I’ve just been importing all the old sounds as VST plugins to my sequencing software to compose with. I don’t think I could do what you guys did with this.
    Nice work.

  6. Arrived here after checking out the chiptune organ. I’m totally impressed by what you’ve done here, especially given it’s not a sample player, but a pack of real oscillators. Back in the day, just the solder from the board required to do this would weigh more than your entire solution 🙂

  7. Anybody interested in some new Commodore samples?

    Click my name to view COMMODORE 64 SAMPLES PACK: SFX SOUND EXPANDER IN ‚C‘. If you click the link below it you are also taken to a special selection of SID sounds and effects taken from famous games and applications.

  8. sweet 🙂

    Quick question : i’m planning on making an uzebox system which uses the ATMEGA644, will it still work?

    i think that the tech is the same, but the 644 has more program memory…(correct me if i’m wrong, i’m still new to the AVR thing)

  9. @hangebicom Nope, I hadn’t heard that song before. However, I agree that the chord progression is quite similar. It’s a very common chord progression.

  10. @hangebicom Nope, I hadn’t heard that song before. However, I agree that the chord progression is quite similar. It’s a very common chord progression.

  11. @lftkryo

    But you may heard Madonna – „Papa don’t preach“ begining, which also uses same chord progression 🙂 or, Modern Talking – Cheri Cheri Lady 🙂

    anyways, nice piece of work!

  12. @lftkryo

    But you may heard Madonna – „Papa don’t preach“ begining, which also uses same chord progression 🙂 or, Modern Talking – Cheri Cheri Lady 🙂

    anyways, nice piece of work!

  13. @hangebicom „Mauro – Bona sera seniorina“ does sound more like „Don’t fear the reaper“ by Blue Öyster Cult than anything close to this chiptune. But i’m sure you can hear anything you wan’t if you really try hard enough.

  14. @eldorado303 You can find the details on my website. A computer is used to write and compile the software that is going to run on the chip. Also, a tracker is made, which runs on the computer. Then the compiled code and the tracked music are transferred to the chip, and stored there. So the chip doesn’t need to be hooked up to a computer to play the song.

  15. Is it possible that you can, on your website, show how to use the tracker? I am running OpenSuse 11.3 and I can’t seem to open the tracker. Thanks.

  16. Is it possible that you can, on your website, show how to use the tracker? I am running OpenSuse 11.3 and I can’t seem to open the tracker. Thanks.

  17. Wait a second… It’s called the hardware chiptune project, but everything we hear is generated by software… Could you explain that to me?

  18. Wait a second… It’s called the hardware chiptune project, but everything we hear is generated by software… Could you explain that to me?

  19. the software enters the hardware and the hardware changes the software and out the speaker instead of the software going directly to the speaker it faces hardware

  20. the software enters the hardware and the hardware changes the software and out the speaker instead of the software going directly to the speaker it faces hardware

  21. @gianitris So I can call my PC a hardware chiptune player as well! I think you don’t quite get the meaning of „dedicated hardware“ A microcontroller like the one used on this project is not dedicated to producing an audio signal. This audio signal is being generated by software, but not by dedicated hardware (an analog or digital oscillator for example)

  22. @gianitris So I can call my PC a hardware chiptune player as well! I think you don’t quite get the meaning of „dedicated hardware“ A microcontroller like the one used on this project is not dedicated to producing an audio signal. This audio signal is being generated by software, but not by dedicated hardware (an analog or digital oscillator for example)

  23. God, that’s amazing!
    Love it every time 😀
    One day, I’ll learn your AVR instructions and will try to port it over every single appliance in my house 😀

  24. God, that’s amazing!
    Love it every time 😀
    One day, I’ll learn your AVR instructions and will try to port it over every single appliance in my house 😀

  25. looking back at this, I can definitely say this was an inspriation for my ongoing arduino synth project. great work.

  26. looking back at this, I can definitely say this was an inspriation for my ongoing arduino synth project. great work.

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